Virtual Production

ACM (The Academy of Contemporary Music)
Undergraduate BA (Hons) Full-time (intensive) 2 Years Materials science and engineeringDigital media, production, and technologyEngineering and technology

About this course

Join the forefront of film, TV, games, and broadcast with ACM’s Virtual Production Degree. This hands-on program builds the technical skills and creative expertise needed to excel in a fast-growing industry. You'll get the change to train with AI-driven animation, motion capture, and real-time camera tracking used by industry giants. Work on professional-grade virtual sets and graduate with a career-ready portfolio. Prepare for roles like motion capture operator, virtual director, and video technician. Access cutting-edge tools, including real-time rendering and immersive media environments.

You will learn to master key skills to design, manage, and operate virtual sets. Animate digital characters with precision using motion capture. Blend live-action with virtual environments seamlessly through camera tracking. Create high-quality visuals instantly with real-time rendering. Use AI tools for lifelike character movements and build and operate complex, immersive sets through virtual set creation.

We will prepare you for careers in film, TV, gaming, animation, and broadcast. ACM’s program equips you with essential skills, industry insights, and professional connections. Don’t just watch the future—create it.

Career Prospects

Graduates from this course typically go into the following occupations:

2127 Engineering project managers and project engineers
3416 Arts officers, producers and directors
2129 Engineering professionals
3116 Planning, process and production technicians
3415 Musicians
5243 TV, video and audio servicers and repairers

Course Details

Qualification
Bachelor of Arts (with Honours) - BA (Hons)
Study Mode
Full-time (intensive)
Duration
2 Years
Start Date
2025
Academic Year
2025
Campus / Location
London
Scheme
Undergraduate
Subjects
Materials science and engineering, Digital media, production, and technology, Engineering and technology