Technical Art for Games & VFX (Integrated Masters)
Escape StudiosA-Level Entry
CDD - BBB
UCAS Points
80 - 120 points
Avg. Graduate Salary
£26,000
About this course
Technical Artists are the bridge between code and art, they are the people who innovate solutions, write scripts, use code and maths in software packages and game engines that enable artists to make great graphics or ensure that FX simulations not only look amazing but are efficient. Technical Artists are highly sought after in industry with great employment opportunities across games, animation and VFX.
Taught by industry professionals, you will learn to create tools, scripts and FX simulations, developing graphics and solving problems for teams in the games, visual effects and animation sectors. You will have the transferable skills to work and support teams in both technical and artistic capacities across different real-time and graphics production environments, such as virtual reality and virtual production.
Why choose this course
+ Ranked 1st in the world for Production Excellence in Immersive Media and 3rd in the UK (10th in the world) for Production Excellence Visual Effects by The Rookies
+ Based in London - home to some of the best video games and VFX studios in the world
+ Partnership with Epic Games - the first Unreal Engine Authorized Training Center in the UK and an Unreal Engine Academic Partner. Our certified tutors also run short courses for studios who want their staff to be trained in Unreal Engine
+ We’re a Houdini certified school
+ Work on industry-standard briefs, experience real-life scenarios and receive feedback on your work from external developers to learn about current development practice
+ Successful alumni - you’ll join our community of thousands of Escapees, many of whom have gone on to work at some of the world’s top studios including Rare, Rockstar, Ubisoft, DNEG and Framestore. 47 Escapees worked on Avengers: Endgame, 26 on The Mandalorian, 23 on Guardians of the Galaxy: Volume 3 and 16 on Stranger Things
+ Study in a studio environment that mirrors current industry practice, using high-spec equipment and professional software such as Unreal Engine and Houdini
+ Professional input - industry partners have helped design this degree to make sure it is relevant to employers and up to date
+ All-round technical skills - learn software, skills and techniques for both games and visual effects and learn how the pipelines cross over
Entry Requirements
Career Prospects
Graduates from this course typically go into the following occupations:
Related Courses
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Course Details
- Qualification
- Master in Science (with Honours) – MSci (Hon)
- Study Mode
- Full-time
- Duration
- 4 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- London
- Scheme
- Postgraduate
- Subjects
- Computer games and animation
- Avg. Graduate Salary
- £26,000