Technical Art for Games and VFX
Escape StudiosAbout this course
Technical Artists are the bridge between code and art, they are the people who innovate solutions, write scripts, use code and maths in software packages and game engines that enable artists to make great graphics or ensure that FX (effects) simulations not only look amazing but are efficient.
Technical Artists are highly sought after in industry with great employment opportunities across games, animation and visual effects (VFX). This programme aims to produce graduates who can create tools, scripts and FX simulations, develop graphics and solve problems for teams in the Games, VFX and Animation sectors.
You will also have the transferable skills to work and support teams in both Technical and Artistic capacities across different real-time and graphics production environments, such as Virtual Reality (VR) and Virtual Production.
Designed with our industry partners, this cutting-edge course will enable you to develop and refine your skills, with individual specialisms. This course will provide rich and varied opportunities to develop experience in teamwork, as well as the soft and technical skills that developers look for in Technical Artists.
Taught by industry professionals, we have a high level of industry project mentoring from external developers throughout our courses, connecting our students to current development practice. This coupled with our studio-based practice and high spec equipment will give students the best foundation to become Technical Artists.
Career Prospects
Graduates from this course typically go into the following occupations:
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Course Details
- Qualification
- Master of Science - MSc (PG)
- Study Mode
- Full-time
- Duration
- 1 Year
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- London
- Scheme
- Postgraduate
- Subjects
- Computer games and animation, Computer science