Technical Art and Visual Effects
Abertay UniversityAbout this course
To meet these requirements, there have been pioneering shifts in production approaches, placing new emphasis on real-time (RT) technologies, and interactive, immersive and programmable methods.
These emerging aspects of Technical Art and Visual Effects, means the sector is changing very quickly. Employers simply do not have the time or resources to train people ‘on the job’. The lack of employable talent is well recognised and is exacerbated by the emergence of the Virtual Production (VP) Industry.
Addressing the role of the Technical Artist
MSc Technical Art and Visual Effects is one of the first Master’s programmes to specifically address the role of the Technical Artist. It's this role that enables the delivery of creative solutions to complex artistic and logistical production challenges. Demand for this skillset is extremely high and only set to increase.
This programme will enable you to enter the industry with the most up-to-date creative and production approaches and real time software and hardware experience.
The technical and creative content of this programme encompasses engine programming, pipelines, VFX, optimisation, tools development, art, and animation pipelines. The knowledge and skills learnt on this programme will enable you to enter the marketplace with the most up-to-date creative and production approaches and RT software and hardware experience.
Study Options
This course is available in 2 study options:
Duration: 1 Year
Qualification: MSc
Location: Dundee
Duration: 24 Months
Qualification: MSc
Location: Dundee
Career Prospects
Graduates from this course typically go into the following occupations:
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Course Details
- Qualification
- MSc
- Study Mode
- Full-time
- Duration
- 1 Year
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- Dundee
- Scheme
- Postgraduate
- Subjects
- Computer games and animation