International Esports Business & Events Management
College of EsportsInternational Esports Business & Events Management BA (Hons) is an undergraduate degree at College of Esports, based in London, taught full-time over 3 years. Typical A-level entry is CCC.
A-Level Entry
CCC
Typical offer · UCAS
UCAS Points
96 points
Typical offer · UCAS
About this course
INTRODUCTION
Welcome to College of Esports BA (Hons) International Esports Business & Events Management course developing your talent, resilience and identity in the context of the exciting and international world of esports with our unique TRI-Curriculum approach. This course examines esports & events management from several perspectives namely professional gaming, environmental sustainability, event monetisation, event production, and international business.
WHY ARE WE DIFFERENT & UNIQUE?
The College of Esports is a boutique university-level institution for a modern world:
- A world-first in higher education dedicated to the world of esports and gaming.
- Exclusive university-level partner of the British Esports Federation.
- An iconic campus set within Queen Elizabeth Olympic Park.
- Our unique TRI-Curriculum approach.
WHY STUDY THIS COURSE?
This exciting degree combines your enthusiasm for esports and gaming with your chosen subject of events management; allowing you to learn through the lens of your passion.
Our iconic campus is located in the epicentre of world-class event venues in the Queen Elizabeth Olympic Park, ensuring that you, your skills, and educational experience have a unique setting and platform. With esports events playing an ever-increasing contribution to the industry, you are in the best place to maximise your knowledge in such an exciting setting. Our campus will host esports events of many different sizes and types throughout the period of your studies, giving you the chance to gain hands-on experience, and will provide a strong foundation in all that is events management within the context of esports.
Modules such as ‘SEO & Digital Marketing’ and ‘Marketing & PR for Events’ are in vital in broadening your understanding and can be put into practice in year one with our external partners and your own business ideas.
Our ‘Technology for Esports Events’ module will allow you to understand the technical and practical requirements to manage differing event types for a successful delivery.
In your second year, our academic modules, such as ‘Esports Events Monetisation’, will provide you with skills to maximise financial impact, with ‘Managing Customer Experience’ to provide balance for employers.
To ensure your events are ethical and environmentally appropriate, the ‘Sustainable Events Management’ module will provide essential skills for your career and society as a whole.
THE AIMS OF THIS COURSE:
- To prepare you for a career in the global esports business or further study with the skills of enquiry, within an evidence-based practice-led, knowledge applied interdisciplinary curriculum and performative research framework.
- To prepare you with the competencies needed to adapt and thrive in life’s continuously changing environments, employment and an increasingly diverse global society.
- To prepare your moral and ethical compass through opportunities to reflect personally and professionally, make an active contribution as global citizens.
College of Esports degrees are awarded by Health Sciences University.
Entry Requirements
Career Prospects
Graduates from this course typically go into the following occupations. Click through for salaries, employment rates and other UK degrees that lead there:
Related Courses
Course Details
- Qualification
- Bachelor of Arts (with Honours) - BA (Hons)
- Study Mode
- Full-time
- Duration
- 3 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- London
- Scheme
- Undergraduate
- Subjects
- Business and management studies, Hospitality, leisure, and tourism, Events management
2025-entry data — 2026 offers may differ