International Esports Business

College of Esports

Undergraduate BA (Hons) Full-time 3 Years Digital media, production, and technologyBusiness and management studiesHospitality, leisure, and tourismEvents managementPolicingSociologyCriminologyFilm studiesFashion, textiles, and jewelleryGraphic designClassics

International Esports Business BA (Hons) is an undergraduate degree at College of Esports, based in London, taught full-time over 3 years. Typical A-level entry is CCC.

A-Level Entry

CCC

Typical offer · UCAS

UCAS Points

96 points

Typical offer · UCAS

About this course

INTRODUCTION

Welcome to College of Esports BA (Hons) International Esports Business course developing your talent, resilience, and identity in the context of the exciting and international world of esports with our unique TRI-Curriculum approach. This course examines esports from several perspectives, namely professional gaming, player management, event production, and international business.

WHY ARE WE DIFFERENT & UNIQUE?

The College of Esports is a boutique university-level institution for a modern world:
- A world-first in higher education dedicated to the world of esports and gaming.

- Exclusive university-level partner of the British Esports Federation.

- An iconic campus set within Queen Elizabeth Olympic Park.

- Our unique TRI-Curriculum approach.

WHY STUDY THIS COURSE?

This exciting degree combines your enthusiasm for esports and gaming with international business, allowing you to learn through the lens of your passion. Modules such as ‘International Esports Business Environment’ and ‘Employability Skills’ can be put into practice in year one, with our external partners and your own business ideas, supported by ‘Entrepreneurship in Esports’ module. Importantly, the ability to vocationally apply your knowledge into the esports industry from your first year will help to create a strong personal portfolio of evidence and track record of your achievements to support employability.

As you progress into your second year, ‘Esports & Social Enterprises’ and ‘Esports Business & Events’ modules dovetail perfectly with the more traditional subjects such as ‘Leading, managing & Coaching’ and ‘Esports Business & Events’. Underpinning these vocational and practical subjects comes the ‘Esports Regulation: Rules & Risks’ to ensure all that you do is delivered appropriately.

As your journey matures into your final year, the ‘Strategic Entrepreneurship’ and ‘Esports Industry & Finance’ modules will ensure that you understand how to put your knowledge into practice effectively in the real-world.

THE AIMS OF THIS COURSE:

- To prepare you for a career in the global esports business or further study with the skills of enquiry, within an evidence-based practice-led, knowledge applied interdisciplinary curriculum and performative research framework.

- To prepare you with the competencies needed to adapt and thrive in life’s continuously changing environments, employment and an increasingly diverse global society.

- To prepare your moral and ethical compass through opportunities to reflect personally and professionally, make an active contribution as global citizens.

College of Esports degrees are awarded by Health Sciences University.

Entry Requirements

A-Level Grades CCC
UCAS Tariff Points 96 points
BTEC MMP

Related Courses

Course Details

Qualification
Bachelor of Arts (with Honours) - BA (Hons)
Study Mode
Full-time
Duration
3 Years
Start Date
2025

2025-entry data — 2026 offers may differ

Academic Year
2025
Campus / Location
London
Scheme
Undergraduate
Subjects
Digital media, production, and technology, Business and management studies, Hospitality, leisure, and tourism, Events management, Policing, Sociology, Criminology, Film studies, Fashion, textiles, and jewellery, Graphic design, Classics