International Esports Business

College of Esports
Undergraduate BA (Hons) Full-time 3 Years Digital media, production, and technologyBusiness and management studiesHospitality, leisure, and tourismEvents managementPolicingSociologyCriminologyFilm studiesFashion, textiles, and jewelleryGraphic designClassics

A-Level Entry

CCC

UCAS Points

96 points

About this course

INTRODUCTION

Welcome to College of Esports BA (Hons) International Esports Business course developing your talent, resilience, and identity in the context of the exciting and international world of esports with our unique TRI-Curriculum approach. This course examines esports from several perspectives, namely professional gaming, player management, event production, and international business.

WHY ARE WE DIFFERENT & UNIQUE?

The College of Esports is a boutique university-level institution for a modern world:

  • A world-first in higher education dedicated to the world of esports and gaming.

  • Exclusive university-level partner of the British Esports Federation.

  • An iconic campus set within Queen Elizabeth Olympic Park.

  • Our unique TRI-Curriculum approach.

    WHY STUDY THIS COURSE?

    This exciting degree combines your enthusiasm for esports and gaming with international business, allowing you to learn through the lens of your passion. Modules such as ‘International Esports Business Environment’ and ‘Employability Skills’ can be put into practice in year one, with our external partners and your own business ideas, supported by ‘Entrepreneurship in Esports’ module. Importantly, the ability to vocationally apply your knowledge into the esports industry from your first year will help to create a strong personal portfolio of evidence and track record of your achievements to support employability.

    As you progress into your second year, ‘Esports & Social Enterprises’ and ‘Esports Business & Events’ modules dovetail perfectly with the more traditional subjects such as ‘Leading, managing & Coaching’ and ‘Esports Business & Events’. Underpinning these vocational and practical subjects comes the ‘Esports Regulation: Rules & Risks’ to ensure all that you do is delivered appropriately.

    As your journey matures into your final year, the ‘Strategic Entrepreneurship’ and ‘Esports Industry & Finance’ modules will ensure that you understand how to put your knowledge into practice effectively in the real-world.

    THE AIMS OF THIS COURSE:

  • To prepare you for a career in the global esports business or further study with the skills of enquiry, within an evidence-based practice-led, knowledge applied interdisciplinary curriculum and performative research framework.

  • To prepare you with the competencies needed to adapt and thrive in life’s continuously changing environments, employment and an increasingly diverse global society.

  • To prepare your moral and ethical compass through opportunities to reflect personally and professionally, make an active contribution as global citizens.

    College of Esports degrees are awarded by Health Sciences University.

  • Entry Requirements

    A-Level Grades CCC
    UCAS Tariff Points 96 points
    BTEC MMP

    Career Prospects

    Graduates from this course typically go into the following occupations:

    2431 Management consultants and business analysts
    1132 Marketing, sales and advertising directors
    1139 Functional managers and directors
    7220 Customer service supervisors
    1172 Social services managers and directors
    1150 Managers and directors in retail and wholesale

    Course Details

    Qualification
    Bachelor of Arts (with Honours) - BA (Hons)
    Study Mode
    Full-time
    Duration
    3 Years
    Start Date
    2025
    Academic Year
    2025
    Campus / Location
    London
    Scheme
    Undergraduate
    Subjects
    Digital media, production, and technology, Business and management studies, Hospitality, leisure, and tourism, Events management, Policing, Sociology, Criminology, Film studies, Fashion, textiles, and jewellery, Graphic design, Classics