Games Technology (with foundation year)
Coventry UniversityGames Technology (with foundation year) BSc (Hons) is an undergraduate degree at Coventry University, based in Coventry, taught full-time over 4 years. Graduates earn £31,000 on average 15 months after finishing. Entry requires around 64 UCAS points.
UCAS Points
64 points
Typical offer · UCAS
Avg. Graduate Salary
£31,000
15 months after graduation · HESA via Discover Uni
About this course
The foundation year of this Coventry University degree will be delivered from our CU Coventry campus. Course delivery from year 1 of the degree onwards will be from Coventry University campus.
This course aims to provide you with a solid grounding for a career in the games industry.
The foundation year aims to provide you with a solid grounding in mathematical principles and an understanding of the core technology associated with the use and application of computer systems. Professional and academic skills are integrated across all modules, including information finding and handling, problem solving, and the communication of outcomes. Students who successfully complete their foundation year will then progress onto the Games Technology BSc (Hons) degree within Coventry University’s School of Computing, Mathematics and Data Science.
The degree is a highly-focused software engineering course with a long history of training specialist programmers and developers for the video games industry world-wide. It doesn’t only teach you how to use game engines – it teaches you the programming and scientific skills necessary to extend commercial engines and develop your own from scratch.
Key benefits of the degree
* Helps you understand the engineering and technology which underpins digital artwork and real-time rendered animations
* Supports you to master advanced techniques to leverage and extend industry-standard engines in the creation of immersive, interactive experiences
* Allows you to develop your own game engine systems, from graphics renderers to physics libraries, using high-performance programming techniques
* Contains content which reacts dynamically to reflect the complexities of this modern and increasingly interconnected sector
* Aims to empower you with the fundamental capabilities needed to pursue independent game development, as well as giving you the opportunity to gain professional tools and wider contextual understanding of game engineering upon successful completion, to succeed in larger studios
* Enables you to develop your own games and game technologies in our dedicated Game Development Laboratories
* Gives opportunities to explore emerging technologies with virtual and augmented reality hardware
* Provides experience with console and cross-platform development
See our website for further details.
Entry Requirements
Career Prospects
Graduates from this course typically go into the following occupations. Click through for salaries, employment rates and other UK degrees that lead there:
Related Courses
Course Details
- Qualification
- Bachelor of Science (with Honours) - BSc (Hons)
- Study Mode
- Full-time
- Duration
- 4 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- Coventry
- Scheme
- Undergraduate
- Subjects
- Computer games and animation
- Avg. Graduate Salary
- £31,000
2025-entry data — 2026 offers may differ