Games Technology

Nottingham Trent University
Undergraduate FdSc Full-time 2 Years Computer games and animation

A-Level Entry

See entry requirements

UCAS Points

64 points

About this course

This course is currently taught by Confetti, but from September 2025 will be taught by the Nottingham School of Art & Design (NSA&D). Course content and learning outcomes will not change

This Games Technology foundation degree has been designed to meet the demands of the industry, allowing students to experience the core roles and learn the skills required for a graduate career in Games Technology.

The Games industry is multidisciplinary, focused on the manufacturing of games, predominantly in a team environment with multiple job roles. Students will learn about games architecture, asset production, games design and the games industry, using specialist, industry-standard hardware and software.

You will also learn industry-standard workflow methods in game design, 3D asset and 3D environment creation, Unreal Engine 5 development.

Entry Requirements

A-Level Grades See entry requirements
UCAS Tariff Points 64 points
BTEC MPP

Career Prospects

Graduates from this course typically go into the following occupations:

2139 Information technology professionals
2141 Web design professionals
3131 IT operations technicians
2134 Programmers and software development professionals
3132 IT user support technicians
2136 IT quality and testing professionals

Course Details

Qualification
Foundation Degree in Science - FdSc
Study Mode
Full-time
Duration
2 Years
Start Date
2025
Academic Year
2025
Campus / Location
Nottingham
Scheme
Undergraduate
Subjects
Computer games and animation