Games Programming with foundation year
University of Greater ManchesterUCAS Points
48 points
Avg. Graduate Salary
£24,000
About this course
Offering a broad education in games programming, design, development and technology, our BSc (Hons) Games Programming with foundation year degree emphasises the technical aspects of game production.
We’ll introduce you to many aspects of computing in the foundation year including programming using Python, Wiring or a similar language. We assume no prior knowledge of programming but a good knowledge of mathematics, especially algebra, will help you succeed. We’ll also explore how to take a logical approach to problem-solving and the fundamentals of research, as part of your preparation for degree-level study.
We aim for you to become a skilled programmer and you’ll use C++, the principal programming language in the games industry, after the foundation year. We’ll guide and support you throughout your studies to help you master object-orientated programming and design techniques, and learn about advanced programming data structures and algorithms for game development.
Games and interactive applications are becoming more cinematic in look and feel so we teach maths and physics in a practical way to help you learn to create 2D and 3D environments where behaviour and movement look realistic. You’ll also have opportunities to gain experience in multi-platform programming and artificial intelligence techniques used in the development of efficient and robust games.
Entry Requirements
Career Prospects
Graduates from this course typically go into the following occupations:
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UCAS Points
104 points
Avg. Salary
£23,000
Course Details
- Qualification
- Bachelor of Science (with Honours) - BSc (Hons)
- Study Mode
- Full-time
- Duration
- 4 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- Bolton
- Scheme
- Undergraduate
- Subjects
- Computer games and animation
- Avg. Graduate Salary
- £24,000