Games Programming
Ravensbourne University LondonA-Level Entry
CCC
UCAS Points
96 points
About this course
Develop unrivalled skills within programming and scripting, content generation, AI and virtual and augmented reality. With no prior knowledge in coding or programming needed, the course will provide you with the tools and confidence to thrive in the competitive world of gaming.
You'll learn essential programming methodologies, game engine technologies, and production methodologies such as Scrum, Lean, and Waterfall, while also gaining an extensive understanding of the theoretical models at the heart of effective programming.
One of the unique features of this course is its focus on computer and data science and programming for games applications, as opposed to gameplay-driven scripting within game engines. This "games first" approach ensures that making is at the center of teaching, pushing students to develop their own practice in a supportive and critical environment. With our Universal Design for Learning framework, we ensure that all students can engage with the material in ways that suit them best. This approach leads to greater engagement and more innovative outcomes.
The course curriculum will introduce students to programming languages (C++ and C#), games engines (Unreal and Unity), and the development of specialist skills within programming & scripting, procedural content generation, AI, Virtual and Augmented Reality. With industry opportunities woven throughout the curriculum, you'll have the chance to gain valuable experience and make connections that will benefit you throughout your career beyond Ravensbourne.
Why study this course?
Career pathways
Graduates go on to pursue a range of careers in some of the following roles: games programmer, gameplay programmer and software engineer. The skills acquired as part of the course offer potential for application within other aligned areas of computing such as mainstream programming and web/app development.
For more information, please visit our website.
Entry Requirements
Career Prospects
Graduates from this course typically go into the following occupations:
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Course Details
- Qualification
- Bachelor of Science (with Honours) - BSc (Hons)
- Study Mode
- Full-time
- Duration
- 3 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- London
- Scheme
- Undergraduate
- Subjects
- Computer games and animation