Games Development (including a Foundation Year)
University of ChesterA-Level Entry
See entry requirements
UCAS Points
72 points
Avg. Graduate Salary
£27,500
About this course
This course will allow you to develop your understanding of programming, design, artistry, and professional practices using the same tools and software employed by leading developers. You'll also create full, portfolio ready work, integrating all taught skills into individual and group-based projects.
The course is situated in the School of Computer and Engineering Sciences. This is a forward-thinking school that prioritises student satisfaction and employability. The University is known for its high-quality teaching, and the staff on our course are no exception. Our team of experienced lecturers brings both research and industry experience to the course. Ralph Ferneyhough, in particular, has 20 years of experience in the games industry and has contributed to over 30 published commercial games.
Foundation Year courses have been designed for students who do not have the necessary academic qualifications needed to enter directly into the first year of a degree but who have the ability and commitment to do so. Once the Foundation Year has been completed successfully, you can then go on to complete your degree.
Entry Requirements
Career Prospects
Graduates from this course typically go into the following occupations:
Course Details
- Qualification
- Bachelor of Science (with Honours) - BSc (Hons)
- Study Mode
- Full-time
- Duration
- 4 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- Chester
- Scheme
- Undergraduate
- Subjects
- Computer games and animation
- Avg. Graduate Salary
- £27,500