Games Development
University for the Creative ArtsA-Level Entry
See entry requirements
UCAS Points
32 - 168 points
Avg. Graduate Salary
£25,000
About this course
This course focuses on creativity in the realm of gameplay programming and prepares you to take a central role among artists, designers, and programming teams. You'll learn programming to develop gameplay mechanics using game engines and have the opportunity to become a skilled technical artist as you optimise the look of characters and environments.
In your first year, you’ll learn the fundamentals of programming, becoming fluent in the most relevant programming languages in the industry today, before becoming adept at programming for gameplay all within the context of game engines. Then, in the second year, you’ll learn technical art using specialist tools and focus in on your personal and professional interests. In your last year, you’ll undertake a final project that aligns with the kind of developer you want to be.
The skills you learn here will prepare you for an exciting career in the games industry – and can help make you one of the most sought-after members of any company’s team.
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Entry Requirements
Career Prospects
Graduates from this course typically go into the following occupations:
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Course Details
- Qualification
- Bachelor of Science (with Honours) - BSc (Hons)
- Study Mode
- Full-time
- Duration
- 3 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- Farnham
- Scheme
- Undergraduate
- Subjects
- Computer games and animation
- Avg. Graduate Salary
- £25,000