About this course
Because students may have no prior computer science or games development background, industry context is integrated into the course, and students are introduced to game design topics applicable to careers within the sector or independent game creation. There are also opportunities to develop the research techniques needed for potential further postgraduate study.
To keep taught content up to date with the latest sector developments, the course is informed by the combination of industry experience and research undertaken by academic staff who specialise in games. This environment provides a rich source of inputs and perspectives, as well as many opportunities for constructive and creative multidisciplinary interactions.
As an example of our industry focus, guest speakers from games companies and other areas are invited to contribute to the Frontiers of Games Research module. This module is designed to help students develop industry perspective, and better prepare them employment or further study.
Study Options
This course is available in 2 study options:
Duration: 1 Year
Qualification: MSc
Location: Lincoln
Duration: 2 Years
Qualification: MSc
Location: Lincoln
Related Courses
Course Details
- Qualification
- MSc
- Study Mode
- Full-time
- Duration
- 1 Year
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- Lincoln
- Scheme
- Postgraduate