Games Design

Futureworks
Undergraduate BA (Hons) Full-time 3 Years Computer games and animation

A-Level Entry

BCC

UCAS Points

104 - 120 points

Avg. Graduate Salary

£21,500

About this course

Can you see yourself forging a successful career in games design, working on the latest blockbuster from Sony, Warner Brothers or TT Games? That’s what some of our previous graduates have achieved. But to reach those heights, you’ll need to be obsessed with games and the related technologies. You’ll need a passion for building worlds and be fascinated by the way we interact with games. You’ll also have at least one game idea that you’re convinced will change the world. This course will prepare you for a life in games design and along the way, you'll cover every aspect of this fascinating industry. We examine the principles and theory of game design, world building, structure and gameplay, while providing hands on technical skills that will take you through every stage of games design.

Do you love games and have a curiosity for the creative and technical decisions that bring them to life? At Futureworks, our games design degree will prepare you for this exciting and fast-moving industry. Our graduates are now working with games developers such as Supermassive Games, Sumo Digital, Rockstar, Rebellion Games, Ubisoft, d3t, Codemasters, Lucid Games, Team17, Cloud Imperium Games to name a few. • Game Mechanics • Scripting • Game History and Theory • 3D Modelling • Creative Workflows • Career Management • Industry Tutors • Small Class Sizes • Broad Career Opportunities • Industry Standard Facilities • Creative Community

• Year 1 You will explore modelling, game design principles, game history and context, blueprinting and using a range of software. The year is designed to give you an understanding of a wide range of skills and roles in the games industry, and equip you with the knowledge needed to progress in the industry. • Year 2 Will advance your level of learning on software, modelling, game design, professional practice, and industry standard documentation. While working on a range of assignment briefs, you will be able to experiment with skills and specialisms in projects to be completed individually and as part of a team. • Year 3 Your skills will continue to develop in your third year as you work on two major projects. Your Game proposal will showcase your ability as a game designer, and your honours project will become the centrepiece of your portfolio and should reflect the area of game design you aim to enter in the industry.

Entry Requirements

A-Level Grades BCC
UCAS Tariff Points 104 - 120 points
BTEC DMM

Career Prospects

Graduates from this course typically go into the following occupations:

2139 Information technology professionals
3115 Quality assurance technicians
2134 Programmers and software development professionals
2141 Web design professionals
3131 IT operations technicians
3132 IT user support technicians

Course Details

Qualification
Bachelor of Arts (with Honours) - BA (Hons)
Study Mode
Full-time
Duration
3 Years
Start Date
2025
Academic Year
2025
Campus / Location
Manchester
Scheme
Undergraduate
Subjects
Computer games and animation
Avg. Graduate Salary
£21,500