Games Design and Development with Foundation Year
Middlesex UniversityUCAS Points
48 points
About this course
Why Study This Course at Middlesex University? Middlesex offers an interdisciplinary approach, encouraging collaboration with students from animation, art, music, computing, and design departments. The course blends critical theory, storytelling, and game history with practical skills such as game scripting, prototyping, and pitching. You’ll benefit from coordinated workshops, experimental design opportunities, and global experiences that expand your cultural awareness and boost your employability. Middlesex also provides industry connections through work placements and internships, as well as opportunities to showcase your projects, supported by a dedicated faculty with deep industry expertise.
What You Will Gain You’ll gain technical proficiency in programming, game engine scripting, and prototyping, alongside strong communication skills for pitching and presenting ideas. The course helps you build a professional portfolio filled with innovative game prototypes, preparing you for roles across creative industries. You’ll also develop analytical skills to observe playtests, offer feedback, and iterate on designs. Middlesex’s focus on employability ensures you graduate with the experience, connections, and adaptability needed to thrive in the games sector.
Modules For more details about this programme, please visit the course page: https://www.mdx.ac.uk/courses/undergraduate/foundation-year-in-arts-and-creative-industries/
Entry Requirements
Career Prospects
Graduates from this course typically go into the following occupations:
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Course Details
- Qualification
- Bachelor of Science (with Honours) - BSc (Hons)
- Study Mode
- Full-time
- Duration
- 4 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- London
- Scheme
- Undergraduate
- Subjects
- Computer games and animation