Games Computing
University of LincolnUndergraduate BSc (Hons) Full-time 3 Years Computer games and animation
A-Level Entry
See entry requirements
UCAS Points
104 points
Avg. Graduate Salary
£26,000
About this course
The BSc (Hons) Games Computing degree at Lincoln aims to develop the skills and attributes required for roles in the games and entertainment industries, including mobile, social media and console game development. Students can also learn skills relevant to work in broader technological environments. The strong conceptual and methodological grounding in both games design and games development makes Lincoln’s Games Computing course distinctive. Students are encouraged to recognise that software engineering is as important as creative design in the success of computer game products, and to explore the role of games as contemporary cultural artefacts. The course explores games design and games programming, 3D graphics, mathematics, games engine programming and other specialist topics such as artificial intelligence and social gaming. You have the opportunity to develop both the technical skills and critical conceptual skills that are much sought after in the video games industry.
Entry Requirements
A-Level Grades See entry requirements
UCAS Tariff Points 104 points
BTEC DMM
Career Prospects
Graduates from this course typically go into the following occupations:
2139 Information technology professionals
2134 Programmers and software development professionals
2141 Web design professionals
3131 IT operations technicians
3115 Quality assurance technicians
3132 IT user support technicians
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Course Details
- Qualification
- Bachelor of Science (with Honours) - BSc (Hons)
- Study Mode
- Full-time
- Duration
- 3 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- Lincoln
- Scheme
- Undergraduate
- Subjects
- Computer games and animation
- Avg. Graduate Salary
- £26,000