Games Art with Integrated Foundation Year
Ravensbourne University LondonUCAS Points
64 points
About this course
Explore the diverse disciplines within modern game development, from creating captivating 2D and 3D art creations to utilising state-of-the-art technologies to construct intricate game worlds and dynamic characters. Stay ahead of the ever-evolving technologies driving the industry forward.
In your first year, you will delve into the various art roles in the industry, allowing you to specialize and focus as you progress toward your final year. Our course is part of a suite of other Games courses, which foster collaboration and interdisciplinary co-production, mirroring the partnerships vital to thriving in the professional Games industry. A specific work-based learning module in year two will enhance your industry awareness and allow you to build valuable connections.
Your learning will address sociopolitical considerations and will inspire you to use your creative process to address personal and global issues relating to the environment, gender, race and diversity.
Get ready to level up your artistic prowess and be part of the groundbreaking gaming revolution! Discover more and apply now.
Why study this course?
Career pathways Graduates will be able to pursue work in a number of roles and fields including but not limited to the game industries, the TV and Film industries, the Digital industries, the VR and AR industries, and Medical imaging and training.
For more information, please visit our website.
Entry Requirements
Career Prospects
Graduates from this course typically go into the following occupations:
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Course Details
- Qualification
- Bachelor of Arts (with Honours) - BA (Hons)
- Study Mode
- Full-time
- Duration
- 4 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- London
- Scheme
- Undergraduate
- Subjects
- Computer games and animation