Games Art with foundation year

University of Greater Manchester
Undergraduate BA (Hons) Full-time 4 Years Computer games and animation

UCAS Points

48 points

Avg. Graduate Salary

£24,000

About this course

Seeking to turn your artistic vision into breathtaking game environments and striking characters? Our BA (Hons) Games Art with foundation year degree offers highly practical tuition designed to develop your skills in digital asset creation for games development, focusing on 3D modelling, texturing and lighting so you can learn to create artwork for the latest AAA games.

The UK market for video games was £7.05 billion in 2022 (1). If you seek a career in a strong economic sector, then a career in games is an excellent choice. From PC, console and mobile games to serious games for education and training and the emerging virtual reality games market, software developers seek highly qualified games specialists.

The first year of our 4-year BA (Hons) Games Art with foundation year degree offers an introduction to the study of games. The emphasis is on creativity, with specialisation in the route you want to follow. Key topics include simple games production using industry-recognised platforms and technologies. Our dedicated games team will work to help you build your skills, preparing you for your honours degree. Our teaching aims to develop you to be able to work in the games industry.

The foundation year constitutes a "bridge" between further and higher education. There is a greater emphasis on practical work, with dedicated support to help you prepare for the more demanding academic tasks at the honours degree level.

Once you've successfully completed the foundation year, you'll automatically progress onto the main degree programme, where your studies will focus specifically on games art (though you'll have the chance to transfer streams to BSc (Hons) Games Design or BSc (Hons) Games Programming on completion if you prefer (2)). Throughout the degree, we'll take an intensely practical approach designed to mimic the working environment found in the games industry. We'll work together to develop your understanding of the creative and technical possibilities of games art. Our studio-based course will guide you from the basics of digital art, through character and environment modelling, texturing, lighting, level design and concept art, to the latest technologies in game art.

We share your passion for games and offer a supportive atmosphere where you can show your work and respond to critiques, which may come from staff, your peers or guest experts from the industry. These sessions help you learn to develop your ideas and improve your presentation and communication skills, ready for a career in this ever-growing industry.

(1) Ukie - https://ukie.org.uk/news/2023/04/uk-consumer-games-market-valuation-2022 - accessed on 23 April 2024

(2) Subject to approval by the relevant programme leader

Entry Requirements

UCAS Tariff Points 48 points

Career Prospects

Graduates from this course typically go into the following occupations:

2139 Information technology professionals
2134 Programmers and software development professionals
2141 Web design professionals
3131 IT operations technicians
3132 IT user support technicians
2136 IT quality and testing professionals

Course Details

Qualification
Bachelor of Arts (with Honours) - BA (Hons)
Study Mode
Full-time
Duration
4 Years
Start Date
2025
Academic Year
2025
Campus / Location
Bolton
Scheme
Undergraduate
Subjects
Computer games and animation
Avg. Graduate Salary
£24,000