About this course
This course aims to produce graduates who design video games from concept to implementation, developing gameplay, environments and user experiences to produce engaging play experiences. You will have the transferable skills to work and support teams in both technical and artistic capacities across different real-time and interactive production environments, such as virtual reality and other forms of interactive entertainment.
This cutting-edge course will enable you to develop and refine your skills, with individual projects, as well as working alongside our Technical Art and Game Art programmes. We will provide rich and varied opportunities to work on collaborative projects, developing the soft and technical skills that games companies look for in Games Designers.
Taught by industry professionals, we have a high level of industry project mentoring from external developers throughout our courses, connecting our students to current development practice. This coupled with our studio-based practice and high spec equipment will give you the best foundation to become Games Designers.
Career Prospects
Graduates from this course typically go into the following occupations:
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Course Details
- Qualification
- Master of Science - MSc (PG)
- Study Mode
- Full-time
- Duration
- 1 Year
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- London
- Scheme
- Postgraduate
- Subjects
- Computer games and animation