Game Design and Development

Sheffield Hallam University
Undergraduate BA (Hons) Full-time 3 Years Computer games and animation

UCAS Points

112 - 120 points

About this course

Please check the Sheffield Hallam University website for the latest information.

Course Summary

  • Learn the key techniques and skills required to create a wide variety of games.

  • Attain a deep understanding of game play.

  • Create prototypes and game concept pitches for external clients and experts.

  • Collaborate with students from other gaming disciplines to understand game production in a team context.

  • Gain the visual communication and creative problem-solving skills industry employers are looking for.

    On this course, you'll explore the artistry and industry of games design. You’ll complete real game development projects and develop your own creative approach, with access to cutting-edge facilities and resources supported by the likes of Sony Playstation. Upon graduation, you'll have the portfolio, experience and qualifications you need to land an exciting position.

    How You Learn

    At Sheffield Hallam, all our courses are designed to engage you with the world and challenge you to think in new ways. You’ll get to collaborate with others, and you’ll be taught in a supportive environment where you can thrive.

    This course employs a creative, practice-based approach set within the context of group project activity. This emulates the collaborative nature of professional practice within the creative industries, and is underpinned by analysis, iteration of ideas and concepts, and reflection on creative processes.

    As you progress through the course you will be able to choose your own focus and develop your understanding of specific roles within game development and game design.

    You will design and create prototypes, organise playtesting sessions with potential audience members, work as a member in an agile game development team and produce and maintain a professional portfolio of own game design work.

    Applied learning

    Live projects

    The course includes a range of professional development and work-based learning opportunities, including producing game concept and prototype pitches for commercial and other external clients, guest lectures from industry professionals and networking events. You will get opportunities to develop your own future strategy as a game professional whether that be freelancing, working as an independent game developer or working in a specific sector in the game or interactive media industries.

    Field trips

    Industry visits, field trips, game jams, and live projects will be a key aspect of your preparation for employment, facilitate contextual knowledge and understanding and provide opportunities for networking and cementing relationships with industry and fellow aspiring game designers, artists, and programmers.

    Networking opportunities

    At every level of the course, through the networks of the course staff, you will have the opportunity to engage with specialist visiting lecturers from the industry to show your work. A wide range of professional development and networking opportunities are supported by the Media Arts and Communications Department, such as the yearly Pathways event. We always seek to support and enable any student who obtains a placement to be able to take such opportunities.

  • Entry Requirements

    UCAS Tariff Points 112 - 120 points

    Study Options

    This course is available in 2 study options:

    Sandwich

    Duration: 4 Years

    Qualification: BA (Hons)

    Location: Sheffield

    Full-time Shown above

    Duration: 3 Years

    Qualification: BA (Hons)

    Location: Sheffield

    Career Prospects

    Graduates from this course typically go into the following occupations:

    2134 Programmers and software development professionals
    2139 Information technology professionals
    2141 Web design professionals
    3131 IT operations technicians
    2136 IT quality and testing professionals
    3132 IT user support technicians

    Course Details

    Qualification
    Bachelor of Arts (with Honours) - BA (Hons)
    Study Mode
    Full-time
    Duration
    3 Years
    Start Date
    2025
    Academic Year
    2025
    Campus / Location
    Sheffield
    Scheme
    Undergraduate
    Subjects
    Computer games and animation