Game Art

dBs Institute
Undergraduate BA (Hons) Full-time 3 Years Computer games and animation

A-Level Entry

See entry requirements

UCAS Points

104 - 120 points

About this course

As a game artist, you’ll be joining one of the fastest growing sectors of the games industry where skills are in higher demand than ever before.

Our BA (Hons) Game Art degree is designed to turn your passion for games and artistic talent into a professional career, teaching you how to create the stunning visuals that bring games to life.

Over three years, you’ll delve into every aspect of game art, from concept art and character design to environment creation and world-building. You’ll hone your skills using world-class facilities equipped with high-end hardware and cutting-edge software like Autodesk Maya, Substance, Zbrush, Adobe Illustrator, Photoshop, and game engines such as Unity and Unreal. Alongside mastering these tools, you’ll study the fundamental principles of game art and traditional art practices, preparing you to contribute to major game development projects in your second and third years.

This course is highly practical, offering you the opportunity to work on real game projects that simulate the industry’s fast-paced environment. We’ll inspire you to think creatively, experiment, and push the boundaries of game art. With guidance from industry professionals and access to top-tier facilities, you’ll graduate with a polished portfolio and the technical expertise to excel in the game industry.

Why Choose This Course?

  • Hands-On Experience: Jump straight into real game projects, working with fellow students to create stunning visuals that bring games to life.

  • Creative Freedom: Explore your unique style and push your creative limits with guidance from industry experts who are there to help you shine.

  • Future-Ready: Whether you're aiming to be a character designer, concept artist, or 3D modeler, this course sets you up for success in a wide range of exciting roles in the game industry.

    This course is taught by dBs Institute and awarded by Falmouth University.

    Modules

    Year 1 ● Concept Art 1 ● Character Art 1 ● Environment Art 1 ● Concept Art 2 ● Character Art 2 ● Environment Art 2

    Year 2 ● Art Research Practice ● World Building: Pre-Production ● Developing Character Art Vocabularies ● World Building: Production ● Collaboration

    Year 3 ● Professional Portfolio ● Future Skills ● Technical Art Practice ● Future of Games ● Major Collaboration

    Full course details and module information can be found on our website. Programme structures and modules can change as part of our curriculum enhancement and review processes.

  • Entry Requirements

    A-Level Grades See entry requirements
    UCAS Tariff Points 104 - 120 points
    BTEC DMM

    Career Prospects

    Graduates from this course typically go into the following occupations:

    2139 Information technology professionals
    2134 Programmers and software development professionals
    2141 Web design professionals
    3115 Quality assurance technicians
    3131 IT operations technicians
    2136 IT quality and testing professionals

    Course Details

    Qualification
    Bachelor of Arts (with Honours) - BA (Hons)
    Study Mode
    Full-time
    Duration
    3 Years
    Start Date
    2025
    Academic Year
    2025
    Campus / Location
    Bristol
    Scheme
    Undergraduate
    Subjects
    Computer games and animation