Game and Level Design

Middlesex University
Undergraduate BA (Hons) Full-time 3 Years Computer games and animation

UCAS Points

112 points

Avg. Graduate Salary

£30,000

About this course

Course Summary The BA Games and Level Design at Middlesex University combines the art of game design with the craft of storytelling. This hands-on course allows you to design and prototype games from day one, using both digital and paper methods. Guided by experienced staff with expertise in AAA, indie, tabletop, and mobile gaming, you’ll develop your skills in collaboration with students from various disciplines, such as 3D animation, art and design, music, and computing.

With strong industry connections to major companies like CCP, CD Projekt Red, and Media Molecule, you’ll gain unique insights and opportunities through live briefs, guest lectures, and potential internships. Middlesex University provides state-of-the-art facilities, including a Motion Capture studio and music recording studio, alongside a supportive environment ranked highly for student satisfaction in London.

Why Study This Course at Middlesex? This course offers a unique combination of technical and creative skills, preparing you for a variety of roles in the gaming industry. From your first week, you’ll engage in hands-on learning, designing games and balancing mechanics while crafting compelling stories and immersive levels. Our experienced staff, who have backgrounds across multiple gaming sectors, will guide you through the latest tools and techniques, including Unity and Maya.

Collaboration is at the heart of this programme. You’ll work closely with peers from other courses, mirroring the interdisciplinary nature of the gaming industry. The course also offers exceptional industry connections, providing access to live projects, internships, and valuable insights from guest lecturers representing leading companies.

What You Will Learn Throughout the course, you’ll develop expertise in game design, prototyping, scripting for game engines, environmental storytelling, and game writing. You’ll gain practical experience using cutting-edge software like Unity and Maya, while building innovative game concepts through collaborative projects. Key skills such as teamwork, project management, and professional workflows will prepare you for the dynamic nature of game development.

Additionally, you’ll learn to communicate detailed game ideas effectively through writing, diagramming, and prototyping. The course emphasises critical thinking and adaptability, equipping you to respond to live industry briefs and create innovative solutions.

Entry Requirements

UCAS Tariff Points 112 points

Career Prospects

Graduates from this course typically go into the following occupations:

2134 Programmers and software development professionals
2141 Web design professionals
2139 Information technology professionals
3131 IT operations technicians
3132 IT user support technicians
2136 IT quality and testing professionals

Course Details

Qualification
Bachelor of Arts (with Honours) - BA (Hons)
Study Mode
Full-time
Duration
3 Years
Start Date
2025
Academic Year
2025
Campus / Location
London
Scheme
Undergraduate
Subjects
Computer games and animation
Avg. Graduate Salary
£30,000