UCAS Points
48 points
About this course
Course Content: You will gain a wide range of esports knowledge linked to practical skills gained through research, independent study, directed study and workplace scenarios. You will be involved in vocationally relevant activities that help you to develop the attitudes and approaches required for a successful career within the Esports industry, as well as a wide range of transferable skills, valued for further study in higher education and in the workplace.
By the end of the course, you will have sound knowledge of the basic concepts of esports and will be competent in a range of skills and qualities relevant to the key areas of esports including delivering events, coaching, marketing and tactical analysis.
Our staff bring a wealth of knowledge and skills from the Esports, sports and business sectors, resulting in our teaching providing a 'real-world' curriculum, emphasising key transferable skills that enhance your prospects for further study opportunities or future employment.
Modules: Esports Ecosystem Skills and Tactics Analysis Planning an Esports Project Coaching Practice Event Planning and Delivery Entrepreneurial Ventures Branding and Sponsorship Wellbeing, Lifestyle and Health
Entry Requirements
Career Prospects
Graduates from this course typically go into the following occupations:
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Course Details
- Qualification
- Higher National Certificate - HNC
- Study Mode
- Full-time
- Duration
- 1 Year
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- Loughborough
- Scheme
- Undergraduate
- Subjects
- Sport and exercise science