Computing for Games
Falmouth UniversityA-Level Entry
See entry requirements
UCAS Points
104 - 120 points
Avg. Graduate Salary
£26,000
About this course
A fusion of creativity and science, this Computing for Games course will give you the skills and experiences to launch a programming and software development career within the rapidly growing games industry, and beyond.
Supported by experts in game programming, immersive technology, artificial intelligence and data science, you’ll gain an in-depth understanding of the technologies that power games and learn to push the boundaries of existing software and engines.
You’ll also learn to collaborate and communicate effectively as you lead the development of real-time interactive systems within multi-skilled game development teams.
Why study this course at Falmouth? This course is accredited by the British Computer Society (BCS), aligned with the SFIA global IT skills framework, allowing you to plan your progression and translate your competencies to global companies operating all over the world We’re ranked as the number one university for game design in England (Princeton Review, 2023) You’ll make real games in collaboration with artists, animators, composers, designers, writers and other programmers, working within an industry-style studio environment You’ll get under the hood of video game engines like Unity and Unreal, learning a range of programming languages like C#, Python and C++
Entry Requirements
Career Prospects
Graduates from this course typically go into the following occupations:
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Course Details
- Qualification
- Bachelor of Science (with Honours) - BSc (Hons)
- Study Mode
- Full-time
- Duration
- 3 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- Penryn
- Scheme
- Undergraduate
- Subjects
- Computer games and animation
- Avg. Graduate Salary
- £26,000