Computer Games Technologies
Sheffield Hallam UniversityUCAS Points
112 - 120 points
About this course
Course summary
You will be equipped with the skills required by industry to make computer games. Such games may be based on mobile platforms or work on traditional PC computers. You will work on the latest game development platforms, use the latest software, and work with like-minded people to achieve your career goals.
How you learn
All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive.
This course is carefully structured to help you develop your skills and experience in the development of computer games. You’ll gain skills in critical thinking as well, so you can successfully reflect on your own work and appraise other people’s. This will give you the ability to evaluate your own progress and determine your own career goals.
We’ll begin by providing you with game development techniques – such as basic programming using C# and how to create games with 2D graphics. You’ll use industry-standard game development platforms including Unity and Unreal Engine, and you’ll explore game scripting and game development processes.
In your second year, you’ll apply your learning to solve the kinds of problems game developers face. Here you’ll learn about the technologies used to develop 3D games, as well as developing your own substantial game products. Then in your final year you’ll explore more advanced game development techniques and programming skills. You’ll also be encouraged to develop a substantial product that reflects your learning.
Applied learning
Work placements
You’ll have the opportunity to complete a year-long work placement between your second and third year.
Your placement will allow you to apply the knowledge and skills gained on your course in the areas of game development and gameplay programming.
Students from similar courses have worked with companies such as
Your placement year will allow you to gain an Applied Professional Diploma in addition to your degree which will enhance your graduate profile and give you the edge with future employers.
Live projects
The Steel Minions Development Studio is an in-house games publishing company run by course tutors and staffed by students. Here students release their own projects commercially and connect with external publishers, research and commercial clients.
Steel Minions provides commercial and research projects for you to work on – either internally or for external clients. Examples range from research projects in ballistics impact visualisation and educational games, through to commercial games on PlayStation 4, PC and mobile devices for companies like Sumo Digital, Sony and Owlerton Stadium.
Steel Minions also provides mentoring to students who decide to create their own game development company during their placement year – and gives feedback to students working on game projects throughout the course.
Competitions
You’ll be encouraged and supported to enter your work into student competitions – such as the TIGA Games Industry Awards – where we have a proven track record of competition success. These competitions provide valuable experience in interacting with games industry professionals.
Entry Requirements
Study Options
This course is available in 2 study options:
Duration: 3 Years
Qualification: BSc (Hons)
Location: Sheffield
Duration: 4 Years
Qualification: BSc (Hons)
Location: Sheffield
Career Prospects
Graduates from this course typically go into the following occupations:
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Course Details
- Qualification
- Bachelor of Science (with Honours) - BSc (Hons)
- Study Mode
- Full-time
- Duration
- 3 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- Sheffield
- Scheme
- Undergraduate
- Subjects
- Computer games and animation