Computer Games (including placement year)
University of EssexA-Level Entry
BBB
UCAS Points
112 - 120 points
Avg. Graduate Salary
£30,000
About this course
Our course gives you the skills to design and specify complex, non-trivial games through focusing on the following areas:
At the end of your course, you will be able to create the outline design specification for a computer game of your own design, and to implement a game using industry-standard techniques.
Our School is a community of scholars leading the way in technological research and development. Today’s computer scientists are creative people who are focused and committed, yet restless and experimental. We are home to many of the world’s top scientists, and our work is driven by creativity and imagination as well as technical excellence.
Both for entertainment and for more serious purposes such as virtual reality training, computer games, gamification and games intelligences are increasingly important in today’s world.
Programming at Essex
Teaching someone to programme is about opening a door. In your first year at Essex you will study a module that introduces you to programming using Python. We assess your ability to think in a programmatic way in the very first week of term and if you require additional support, we offer classes which will boost your skills and confidence with programming.
Entry Requirements
Career Prospects
Graduates from this course typically go into the following occupations:
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A-Levels
BBB
UCAS Points
112 - 120 points
Avg. Salary
£24,000
Course Details
- Qualification
- Bachelor of Science (with Honours) - BSc (Hons)
- Study Mode
- Sandwich
- Duration
- 4 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- Colchester
- Scheme
- Undergraduate
- Subjects
- Computer games and animation, Computer science
- Avg. Graduate Salary
- £30,000