Computer Games Development
Liverpool John Moores UniversityA-Level Entry
BBC - ABB
UCAS Points
112 - 128 points
Avg. Graduate Salary
£28,000
About this course
About your course Taught by leading experts, the BSc (Hons) Computer Games Development at Liverpool John Moores University offers you exciting paid work placement opportunities with leading games development companies plus access to state-of-the-art facilities. This BSc course will prepare you to be a computer game developer ready to work and succeed in this challenging and exciting industry.
Computer games development is a very technically demanding process and developers are required to possess a wide range of technical skills including computer programming, computer graphics and mathematics. In addition, they are also expected to have strong knowledge of gaming console and PC hardware architecture.
The topics typically covered in this course include:
On this course you will have direct access to experts in the field as well as state-of-the-art facilities at the University. Our Games Technology Lab with its Sony PlayStation and Microsoft Xbox consoles, and industry standard software, together with excellent technical support, mean that you will get plenty of hands-on experience and extensive opportunities to build up a portfolio to show and impress prospective employers.
You will have the opportunity to undertake a year's paid industrial placement thanks to our links with over 450 local, national and international organisations, including SCEE, Lucid Games, Atomicom, Damibu, Setgo Games, Fish in a Bottle, TribePlay in China.
The Department of Computer Science and Mathematics has strong links with many local, national and international games development companies. These employers work with us to ensure that the course is current and up-to-date, and that graduates are able to meet the demands of the games industry for skilled developers.
Your Lecturers This research-informed and practice-driven course is taught by a team of lecturers who have rich industry background and are research active. All teaching staff have doctoral degrees in their respective areas of expertise and they have professional collaborations with Games industry. Staff in the Department of Computer Science and Mathematics actively participates in research to further the development of state-of-the-art computing technologies. Research within the School is recognised internationally in the area of Networked Systems and Security, Computer Entertainment, and Neural Networks with funding from EPSRC, BBC and the European Union.
Entry Requirements
Study Options
This course is available in 2 study options:
Duration: 4 Years
Qualification: BSc (Hons)
Location: Liverpool
Avg. Salary: £28,000
Duration: 3 Years
Qualification: BSc (Hons)
Location: Liverpool
Avg. Salary: £28,000
Career Prospects
Graduates from this course typically go into the following occupations:
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Course Details
- Qualification
- Bachelor of Science (with Honours) - BSc (Hons)
- Study Mode
- Full-time
- Duration
- 3 Years
- Start Date
- 2025
- Academic Year
- 2025
- Campus / Location
- Liverpool
- Scheme
- Undergraduate
- Subjects
- Computer games and animation
- Avg. Graduate Salary
- £28,000