Animation

BIMM University
Undergraduate BA (Hons) Full-time 3 Years Computer games and animation

A-Level Entry

CC

UCAS Points

64 points

About this course

Course Overview

The BA(Hons) Animation course equips students with essential skills for a career in animation. The course covers both traditional and digital animation techniques, including 2D and 3D animation, character design, and storyboarding. Students will learn about the entire animation production process, from concept to final output, and gain a thorough understanding of the industry’s methodologies and business practices. The curriculum is designed to prepare students for diverse roles in the animation industry, ensuring they are well-versed in both the creative and technical aspects of animation. The course is implemented using a Universal Design for Learning framework, which promotes inclusive education and accommodates the diverse needs of all students.

Core Study Areas The course focuses on three key disciplines within the animation and visual effects industry. Core 2D and 3D art skills are developed through specializations in performance-based animation for film and tv

  • 2D and 3D Animation

  • Character Design and Rigging

  • Performance based animation for Film and TV and State Machine based animation for Games

    Students are also encouraged to explore related fields such as Character Sculpting, Screenwriting and Creature Animation fostering collaboration across creative technology disciplines.

    Industry-Relevant Skillsets Students engage with industry-relevant skillsets that prepare them for both individual and team-based projects. Key areas of focus include:

  • Animation techniques

  • Performance

  • State machines

  • Production methodologies (Scrum, Lean, Waterfall) and development cycles

  • Concept development, ideation, and prototyping

  • Screen Writing

  • 2D/3D art pipelines for character and environment design

  • Physically Based Rendering (PBR) materials and lighting

  • Procedural asset creation and AI-assisted ideation

  • Animation culture and studies

  • Animation fundamentals

  • Team collaboration

  • Real-time applications in film and TV workflows
  • Entry Requirements

    A-Level Grades CC
    UCAS Tariff Points 64 points
    BTEC MMP

    Study Options

    This course is available in 3 study options:

    Full-time Shown above

    Duration: 3 Years

    Qualification: BA (Hons)

    Location: Brighton and Hove

    Full-time Shown above

    Duration: 3 Years

    Qualification: BA (Hons)

    Location: Bristol

    Full-time Shown above

    Duration: 3 Years

    Qualification: BA (Hons)

    Location: London

    Career Prospects

    Graduates from this course typically go into the following occupations:

    2139 Information technology professionals
    2141 Web design professionals
    2134 Programmers and software development professionals
    3131 IT operations technicians
    3132 IT user support technicians
    2142 Graphic and multimedia designers

    Course Details

    Qualification
    Bachelor of Arts (with Honours) - BA (Hons)
    Study Mode
    Full-time
    Duration
    3 Years
    Start Date
    2025
    Academic Year
    2025
    Campus / Location
    Brighton and Hove
    Scheme
    Undergraduate
    Subjects
    Computer games and animation