Animation

BIMM University

Undergraduate BA (Hons) Full-time 3 Years Computer games and animation

Animation BA (Hons) is an undergraduate degree at BIMM University, based in Brighton and Hove, taught full-time over 3 years. Typical A-level entry is CC.

A-Level Entry

CC

Typical offer · UCAS

UCAS Points

64 points

Typical offer · UCAS

About this course

Course Overview

The BA(Hons) Animation course equips students with essential skills for a career in animation. The course covers both traditional and digital animation techniques, including 2D and 3D animation, character design, and storyboarding. Students will learn about the entire animation production process, from concept to final output, and gain a thorough understanding of the industry’s methodologies and business practices. The curriculum is designed to prepare students for diverse roles in the animation industry, ensuring they are well-versed in both the creative and technical aspects of animation. The course is implemented using a Universal Design for Learning framework, which promotes inclusive education and accommodates the diverse needs of all students.

Core Study Areas
The course focuses on three key disciplines within the animation and visual effects industry. Core 2D and 3D art skills are developed through specializations in performance-based animation for film and tv

- 2D and 3D Animation

- Character Design and Rigging

- Performance based animation for Film and TV and State Machine based animation for Games

Students are also encouraged to explore related fields such as Character Sculpting, Screenwriting and Creature Animation fostering collaboration across creative technology disciplines.

Industry-Relevant Skillsets
Students engage with industry-relevant skillsets that prepare them for both individual and team-based projects. Key areas of focus include:
- Animation techniques

- Performance

- State machines

- Production methodologies (Scrum, Lean, Waterfall) and development cycles

- Concept development, ideation, and prototyping

- Screen Writing

- 2D/3D art pipelines for character and environment design

- Physically Based Rendering (PBR) materials and lighting

- Procedural asset creation and AI-assisted ideation

- Animation culture and studies

- Animation fundamentals

- Team collaboration

- Real-time applications in film and TV workflows

Entry Requirements

A-Level Grades CC
UCAS Tariff Points 64 points
BTEC MMP

Study Options

This course is available in 3 study options:

Full-time Shown above

Duration: 3 Years

Qualification: BA (Hons)

Location: Brighton and Hove

Full-time Shown above

Duration: 3 Years

Qualification: BA (Hons)

Location: Bristol

Full-time Shown above

Duration: 3 Years

Qualification: BA (Hons)

Location: London

Career Prospects

Graduates from this course typically go into the following occupations. Click through for salaries, employment rates and other UK degrees that lead there:

Related Courses

Course Details

Qualification
Bachelor of Arts (with Honours) - BA (Hons)
Study Mode
Full-time
Duration
3 Years
Start Date
2025

2025-entry data — 2026 offers may differ

Academic Year
2025
Campus / Location
Brighton and Hove
Scheme
Undergraduate
Subjects
Computer games and animation