Advanced 3D Game Art - Distance Learning

Buckinghamshire New University
Postgraduate MA Distance learning (full-time) 1 Year Computer games and animation

About this course

If you have an undergraduate degree, some industry experience or a genuine love for 3D Game Art, you could take your career to the next level, with this advanced course. Upon graduation you’ll have a high-standard showreel to help you join this ever-growing industry.

Why study at Buckinghamshire New University? This course will offer you the chance to focus on creating high quality game art. During your time with us you will be supported by knowledgeable lecturers and industry professionals while also taking advantage of our excellent resources.

The standard of animation and game art at BNU is very high and this is reflected in the proportion of our students who go on to work successfully in the industry afterwards. We also run small classes which ensures that students gain meaningful access to our tutors.

You’ll also be invited to join additional online groups where you will be able to meet the other students taking our animation, visual effects, game art and visualisation courses, both MA and BA, online and attendance. These help to foster a sense of community and are also places where extra-curricular collaborative projects, such as game jams, take place. You will also be able to meet our alumni in these broader forums. All forums are moderated by the lecturers.

What facilities can I use? You’ll have access to our virtualised computer system which will provide you with all the necessary hardware power to complete the course no matter where you are based. Our licences can also be accessed and used on your own machines by using our AppsAnywhere service.

Software you can access includes:

  • Maya

  • ZBrush

  • Nuke

  • Mari

  • Substance Suite

  • Marvellous Designer

  • Adobe Creative Suite

  • Cinema 4D

  • Redshift Renderer

  • Shotgun

  • Houdini

  • Houdini Engine

  • Unreal Engine

  • Megascans Asset library

  • Advanced Skeleton

  • Ziva

    What will I study? On this degree you will cover abroad range of topics, from researching into the field of game art, looking at both historical and contemporary practice to generating ideas derived from your findings, we will help you grow your skillset.

    After your initial research, you’ll create a small original sample game art of your own derived from your research work which will help to establish and personalise the overall direction of your studies and practice. You’ll then look in depth at character creation and game environments which make up the bulk of the artwork of a 3D game.

    This degree is aimed at learners who have already mastered animation tools to a good extent, and are looking to focus their efforts on creating professional standard work that is highly creative and expressive.

    Preproducing and producing a completed game art project comprises the rest of the course. This will cover areas such as:

  • modelling

  • rigging

  • animation

  • texturing

  • lighting

  • game engines

    The preproduction phase will help you to explore technical and artistic challenges and prepare to enter the production phase in which you will create your final major project. 

    How will I be taught? You’ll be given access to synchronous sessions each week with a lecturer who will be online throughout the session. Normally these will begin with a group seminar and then break into 1:1 sessions. Sometimes these seminars will be used for presentations and review, in a manner that mimics the dailies process in industry. In addition to this there will be some lecture content made available by video to help guide you through the unit. You'll use an online learning platform, where you work through a set of recorded lectures which will be an average of 10 minutes long. You will be able to submit your work for asynchronous formative review which will be delivered as a video commentary on your work.

  • Career Prospects

    Graduates from this course typically go into the following occupations:

    2134 Programmers and software development professionals
    2139 Information technology professionals
    2141 Web design professionals
    3131 IT operations technicians
    2142 Graphic and multimedia designers
    3132 IT user support technicians

    Course Details

    Qualification
    MA
    Study Mode
    Distance learning (full-time)
    Duration
    1 Year
    Start Date
    2025
    Academic Year
    2025
    Campus / Location
    High Wycombe
    Scheme
    Postgraduate
    Subjects
    Computer games and animation