3D Animation for Games and Film with Foundation Year

Middlesex University
Undergraduate BA (Hons) Full-time 4 Years Digital media, production, and technologyComputer games and animationMedia studiesPR and communicationsFilm studiesPhotography

UCAS Points

64 points

About this course

Course Summary The 3D Animation for Games and Film with Foundation Year course at Middlesex University offers a dynamic entry route into the exciting world of 3D animation. This course is ideal for those who may not meet the standard entry requirements or who want additional preparation before diving into degree-level study. The foundation year provides you with essential skills in the core areas of 3D animation, helping you build the confidence and technical ability required to succeed in the game and film industries. Throughout the course, you will develop expertise in creating 3D models, characters, and animations for a variety of applications, from games to virtual production. The foundation year equips you with the skills and knowledge to move seamlessly onto the BSc (Hons) 3D Animation for Games and Film course, ensuring you are well-prepared for a successful career in the industry.

Why Study 3D Animation for Games and Film with Foundation Year at Middlesex? Middlesex University offers an exceptional environment for learning 3D animation, combining cutting-edge facilities with a supportive and experienced teaching team. The foundation year provides a structured approach to developing essential skills, ensuring you are fully prepared to continue your studies at degree level. The course benefits from the university’s strong links with the games and film industries, providing valuable insights into real-world practices and career opportunities. Additionally, you will have the opportunity to collaborate with students from various creative disciplines, including Film, Games Design, and Performing Arts, offering a rich, multidisciplinary learning experience. Studying in London, a hub for the games, film, and tech industries, gives you access to numerous career opportunities in this rapidly growing field.

What Will You Learn? In the foundation year, you will gain a strong grounding in 3D animation, learning the fundamental techniques and skills required for creating compelling 3D content. You will explore key areas such as 3D modelling, texturing, and animation, using industry-standard software and tools. The foundation year is designed to introduce you to the world of 3D art in a practical, hands-on manner, helping you develop technical proficiency and creative problem-solving skills. By the end of the foundation year, you will be well-prepared to advance into the full degree course, where you will further develop your expertise in creating 3D models, characters, and animations for both games and films. Upon completion, you will have a solid foundation in the core areas of 3D animation, as well as an understanding of the industry pipelines used in professional settings, setting you up for continued growth in your career.

Modules For more details about this programme, please visit the course page: https://www.mdx.ac.uk/courses/undergraduate/foundation-year-in-arts-and-creative-industries/

Entry Requirements

UCAS Tariff Points 64 points

Study Options

This course is available in 2 study options:

Full-time Shown above

Duration: 4 Years

Qualification: BA (Hons)

Location: London

Part-time

Duration: 7 Years

Qualification: BA (Hons)

Location: London

Career Prospects

Graduates from this course typically go into the following occupations:

2139 Information technology professionals
2141 Web design professionals
2134 Programmers and software development professionals
1133 Public relations and communications directors
3416 Arts officers, producers and directors
3131 IT operations technicians

Course Details

Qualification
Bachelor of Arts (with Honours) - BA (Hons)
Study Mode
Full-time
Duration
4 Years
Start Date
2025
Academic Year
2025
Campus / Location
London
Scheme
Undergraduate
Subjects
Digital media, production, and technology, Computer games and animation, Media studies, PR and communications, Film studies, Photography